Vini Studio
Video content, made cinematic
Vini

Cases

How an idea becomes a video: real breakdowns — problem, solution, result.

Video

Start with the task. Then choose the model

All seven roles: what to connect, what to choose, and what you get. Shoot from frames with timed keyframes or a finished storyboard sheet. Plus references, audio, editing, extension, and motion transfer.

September 2026Read →
Video

AI video keyframes: put every beat on the timeline

Opening, intermediate states, and ending become one timed FLUX 3 storyboard.

September 2026Read →
Publishing

Video SEO generators: four platforms, one workflow

Four built-in SEO generators package a finished video separately for TikTok, YouTube, Instagram, and Facebook.

September 2026Read →
Output

Show the finished video with one link

Download a result straight from its node or send a temporary link. The recipient opens the file without signing in to the studio.

September 2026Read →
Canvas

Sorting: from chaos to order

One command reads the graph connections, recognizes the scene sequence, and places every scene in its own row.

September 2026Read →
Projects

Workspaces: separate projects, one shared library

Give each series, client, or campaign its own place. Characters, prompts, styles, voices, and generators remain shared.

September 2026Read →
How-to

How to animate a transformation: first and last frame

A reference tells the model what something looks like. A last frame tells it where to arrive. Nine models on one transformation, real prices, and the build order.

August 2026Read →
Video

Thirty seconds without stitching: Seedance 2.5 in Vini

The real 30-second KEY case: seven generated Elements, six scenes, and one run. Plus five model operations and honest video-input rules.

August 2026Read →
Production

One person, eight scenes: how an episode comes together

The real Vini Episode #4 production graph: storyboard, model and take selection, failures, assembly, and hands-on finishing of a 1:12 result.

August 2026Read →
Directing

The director who frames every shot for you

The «Director» node decides HOW to shoot a scene — angle, camera movement, pacing. It handles it by default; step in with techniques whenever you want.

July 2026Read →
Craft

Studio craft — a technique you drop onto a node

Light, camera, silence, «no filler» — named skills from the library. The basics land on their own; you add techniques with a single chip.

July 2026Read →
Montage

Tweak the AI by hand — render without AI, $0

Decoration edits graphics; Montage mixes video and sound on one timeline with timing, trim, speed, native audio, and cropping — without another generation.

July 2026Read →
Characters

Save a character once — reuse it in any project

★ into the library — and the same character drops into a new project with its look ready-made, no re-casting. A series, episode by episode.

July 2026Read →
For creators

Your character doesn't drift between shots

How Elements keep characters recognisable across scenes and episodes. The concept through ОгородCity, followed by three Design Boards and a step-by-step studio guide.

Updated September 2026Read →
Savings

Tired of paying for AI video — so I built my own studio

A node canvas: every step is visible, and you pay only for what you actually regenerate.

July 2026Read →
Characters

A character from your photo

Upload a photo — get a consistent character for every scene, no text prompts for their looks.

July 2026Read →
Multi-character

Up to 3 characters on screen + an off-screen narrator

Dialogue scenes and a narrator — at no extra cost over a single character.

July 2026Read →